GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING
GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING GAMETHING

GAMETHING is an audio book-club about videogames. Each episode, experimental game designer Pippin Barr and oral historian David Wolinsky choose a game to play separately and exchange answering machine messages about it until the tape runs out. The result is a conversation about anything and everything (mostly everything) they find interesting about videogames.

If you listen to GAMETHING and you like it, consider giving us a bit of material support to pay for games and hosting at Patreon: https://patreon.com/othergamethings.

In Season 7, GAMETHING goes through the roof, walks through the walls, and wanders anywhere we damn well please. We explore noclip — the ability to navigate game environments with collisions disabled — and have a monthslong conversation about losing ourselves while wandering to new heights and depths of game worlds.

Seasons 1 and 2, produced in 2018, are "lost." They were pretty experimental and Season 3 came about years later when we asked ourselves "what if we actually talked about games?" But wait! If you want to hear the first two seasons – we just found them!! – they're available if you support us on Patreon. (Act now!)

Press 2 to access the complete archives

Pippin Barr is an Associate Professor of Computation Arts at Concordia University in Montréal who makes experimental games about anything from performance art to chess to classic films. He's a regular jury-member for the Nuovo Award (the preeminent international experimental games prize) at the Independent Games Festival and judges for IndieCade.

Pippin's latest book, The Stuff Games Are Made Of, explores videogame design through the lens of its materials, from computation, to interfaces, to time.

pippinbarr.com

David Wolinsky is an author, documentary researcher, and recovering critic. He is also the creator/curator of Don't Die (2014-present), a Stanford-preserved and award-winning interview series exploring alternate histories of the internet, videogames, and the re-negotiation of power made possible and inevitable by our new systems for socializing, working, and interacting. He's also a former Onion and NBC editor. If you see him, say "hi."

David is the 1995 Blockbuster Video store champion at Donkey Kong Country and author of The Hivemind Swarmed: Conversations on Gamergate, the Aftermath, and the Quest for a Safer Internet.

nodontdie.com

Keep in touch?

If you've got something to say, then email us at contact@gamething.life.